With the phenomenal success of Mighty No. 9 on Kickstarter, raising over $4 million and now getting a release on all major platforms, it is clear to see how many people wanted a new Megaman game (or at least a game in the style of Megaman).
The question that needs to be asked is why Capcom still hasn’t released anything to combat this obvious plea for more of the Blue Bomber?
For me, the success of Kenji Inafune’s passion project and Capcom’s lack of comment on the issue symbolises how far the company has fallen. The sad thing is that this is just one of many missteps and missed opportunities by the former golden boy within the third party market which has left in now an object of ridicule and hate, almost in line with EA or Activision.
First off was Capcom’s ridiculous on-disk DLC policy, with games like Street Fighter X Tekken, which forced fans to buy for content which was already on the disk.
Secondly was their cancellation of Megaman Legends for the 3DS, which caused more anger amongst an already bitter fanbase. Along with their terrible port of Megaman X to iOS devices, which stripped out most of the fun of the SNES classic by adding micro-transactions and hints to the game.
Moreover, their continued resistance to really back Monster Hunter in the West seems utterly stupid. The western Monster Hunter fan base is one of the most loyal around and would only make Capcom more money of this well-loved franchise.
Also, the continual ‘dumbing down’ of the Resident Evil series, again only serves to smack loyal fans in the face with substandard gameplay and none of the survival-horror-goodness the series is famous and celebrated for.
While Capcom has brought out some good games in the past few years like Dragon’s Dogma or Ghost Trick, these gems are buried underneath the mountains of DLC fiascos and multiple releases of Street Fighter IV with scarce new content.
All these bad decision not only harm Capcom financially by denying mountains of cash (as seen clearly by the standard set by Mighty No. 9) but greatly impact their perception as a game company, with them seemingly abandoning hardcore fans to create mediocre games which no-one seems to be buying.
Thankfully, developers like Comcast and Platinum Games seem to be picking up the slack, thanks to former Capcom employees like Shinji Mikami or Kenji Inafune still making great games. It is sad to see that a company once known for industry standard franchises like Street Fighter and Megaman, is just running itself into the ground.
Unless Capcom can get back on track by releasing a new Megaman or bringing back some old favourites like Viewtiful Joe or Okami into the next generation, rather than trotting out a new Dead Rising, bereft of all charm and colour, we may see them become the Japanese equivalent of EA.
Sam Foxall


